Recently Added Entries:

campaign notes 20060225

The missing logs! [MORE...]
Posted by harald in

Campaign Notes - 2005-10-29

Lo’thyr’s speech is indeed inspirational and moving, ending with a rallying cry to “meet at Big Rock in order to head south and kick some demon ass!” OK, maybe not the best rallying cry but the way he said it really moved the audience. Svet’na and Lo’thyr then plan a… [MORE...]
Posted by bob in Campaign Notes

Current Council

Here is the current council as we discovered it and prior to the “changes” we caused. The seating location starts with 1 being the head of the table, 7 at the foot and going counter-clockwise. Position on Council Name Realm Seating Location Comments Arch Priest Mar'vyn M 1 Lo'thyr's cousin… [MORE...]
Posted by bob in Campaign Notes

campaign notes 20050904

We arrive at the gates of Seahaven. [MORE...]
Posted by andrew in Campaign Notes

Independent Territories

This information was known to the party at the beginning (mostly Bar'vyk, who has more experience with the northern reaches). The Independent Territories is the large area to the north of Aedor. There are 4 big cities, each the centre of an independent state and each run by what are… [MORE...]
Posted by rob in Background

Svet'na's Squad

Master Sergeant La’Rok - Armsmaster 4, uses 2 long swords (very good soldier) Corporal Tre’lor - Healer 3, uses mace and shield (new - sad and withdrawn) Corporal Si’lar - Armsmaster 3, uses nothing but daggers (female, intense, quiet killer - closest thing to assassin) Private Kin’lo - Armsmaster 2,… [MORE...]
Posted by rob in NPCs

campaign notes 20050219

We're travelling up into the mountains. It's a several day journey. While we're travelling, Bar'vyk uses his mirror to “see” various places at home: He sees his mentor Ang'kar sitting in a room (wooden walls) around a table with a dozen other people, some of whom he recognizes (Kel'end's eldest… [MORE...]
Posted by harald in Campaign Notes

Campaign notes - 20041204

We may have killed the bad guys but we still have to move a 500lb egg!! We get escorted to the egg room and find an 8'x6' oval egg. As we approach, the egg starts to move and the shell starts to crack. It breaks open and the baby charges… [MORE...]
Posted by rick in Campaign Notes

Aedor - The Story So Far (updated)

I've updated the campaign document again. It now contains pretty much everything up to October 29, 2005. You can find the PDF here…. [MORE...]
Posted by bob in Campaign Notes

Text of letter found in Car'zyn's tomb

Beloved Car'zyn Forgive me, but I must do this. My death will mean life for Aedor and a chance for a good life for our sons and grandchildren. I know this will be hard on you and I regret that I must make it harder. After I die, I would… [MORE...]
Posted by bob in Campaign Notes

campaign notes 20041024

In which the party emerges from the tunnels, and rescues the next priest of Jasmyn… [MORE...]
Posted by harald in Campaign Notes

The Hand of the Guide

The Hand of the Guide is a black hand with 3 long black tentacles instead of fingers. It is a magical object bound to Brachnae (See On Gods, Auras and Relationships for the matrix). It gives the wearer ranks in Earth Law and in the appropriate “Law” lists that match… [MORE...]
Posted by rob in Things

The Circle of the Dead

The Circle of the Dead is a white ring which appears to be made of some kind of bone. It is a magical object bound to Padmyn (See On Gods, Auras and Relationships for the matrix). It allows the wearer to transfer wounds into herself and then can heal at… [MORE...]
Posted by rob in Things

The Word of Aedor

The Word of Aedor(aka The Word of the Narcissist) is a small, blue book, with an extremely detailed blue panther head raised from the front cover. It is a magical object bound to Aedor (See On Gods, Auras and Relationships for the matrix). It seems to help with translating languages… [MORE...]
Posted by rob in Things

The Guardian's Protection

The Guardian's Protection appears to be a small hand mirror. It is a magical object bound to Anthrasmyn (See On Gods, Auras and Relationships for the matrix). When held in the weapon hand, it can show the bearer things that they want to see. When held in the shield hand,… [MORE...]
Posted by harald in Things